bleeptrack
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4c79dd24a7
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Next Level Button and Switch to Bash for Commands
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2020-09-11 13:12:12 +02:00 |
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Sebastian Morr
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7c82381e8d
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Write win scripts for all levels (with a short, fun trip to quote hell)
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2020-09-11 12:23:26 +02:00 |
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Sebastian Morr
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2aefdf8391
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Fix all warnings
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2020-09-11 10:33:44 +02:00 |
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Sebastian Morr
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75679c8bb1
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Use Perl for the fake-editor :D
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2020-09-09 18:32:57 +02:00 |
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Sebastian Morr
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4099030fcd
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Use bundled sh.exe, expand %TEMP% per-user
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2020-09-09 17:59:56 +02:00 |
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bleeptrack
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5ac3523817
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Hardcoded windows paths for testing
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2020-09-09 13:25:00 +02:00 |
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Sebastian Morr
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724a5fff03
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Add some switches that set proper paths for Windows
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2020-09-09 11:48:42 +02:00 |
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Sebastian Morr
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d352bd24c2
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Look at the OS to decide which shell binary to run
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2020-09-09 11:01:30 +02:00 |
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Sebastian Morr
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888ff54d44
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Start implementing an async run function for the shell
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2020-09-08 22:58:44 +02:00 |
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Sebastian Morr
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2711d6ed8b
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Fix all warnings and errors
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2020-09-08 20:26:14 +02:00 |
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Sebastian Morr
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3460e37d82
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Hide read/write messages behind game.debug flag
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2020-09-08 20:13:49 +02:00 |
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Sebastian Morr
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f09abe36e9
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Move all exec operations to the Shell class
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2020-09-08 16:46:12 +02:00 |
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Sebastian Morr
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5a8c377160
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Copy fake-editor to /tmp when starting (the original might be in a .pck file)
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2020-09-08 16:36:52 +02:00 |
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Sebastian Morr
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4fff68253c
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Allow exported Linux builds to run
When referring to local game files, we always need to use "res://".
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2020-09-08 16:27:36 +02:00 |
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Sebastian Morr
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579f18736a
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Introduce Shell class with a cd method and a run method
game.exec is now the only point in the code that calls OS.execute.
shell.run is the only point that refers to /bin/sh.
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2020-09-08 16:08:40 +02:00 |
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