bleeptrack
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ba4e8ec26c
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Upgrade to Godot 4.1
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2023-09-06 16:04:23 +02:00 |
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blinry
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087a77527e
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Run game in fullscreen mode
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2021-03-05 14:18:43 +01:00 |
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blinry
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05b98d7a13
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On Windows, use the faster BetterShell
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2021-03-04 15:03:05 +01:00 |
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blinry
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16edb843b7
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Add a mutex and fix the length in the net-test script
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2021-03-04 15:03:05 +01:00 |
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blinry
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1af1f4e6f6
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Make the "save delete" function observe the new name
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2021-02-05 16:21:48 +01:00 |
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blinry
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a938ba206f
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Try on another name: Oh My Git!
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2021-02-05 15:00:13 +01:00 |
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blinry
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b9b32c66e4
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Add first background music, always move focus back to the command line
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2021-02-04 16:11:56 +01:00 |
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blinry
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e6bc04a1e2
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Try on a name: "Git Guru"
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2021-02-02 14:52:33 +01:00 |
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blinry
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fd58638753
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Auto-forward to level select when run from editor
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2021-01-28 12:08:12 +01:00 |
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bleeptrack
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7903a8d9f3
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Sneaking survey into game before quitting
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2021-01-28 11:59:26 +01:00 |
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blinry
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8bfba3f0aa
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Simple title screen and level select menu
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2020-12-23 12:01:32 +01:00 |
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blinry
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898f276eba
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Make fonts 15% larger
This should help make the game more accessible, and reduce font
rendering issues. Closes #5.
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2020-11-10 23:23:10 +01:00 |
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bleeptrack
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a725508dc8
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Index Status Icons
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2020-11-03 16:39:55 +01:00 |
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blinry
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e220211140
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Add run_async to shell, which should be more stable than the previous threading
This might fix the "random crash" problem?
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2020-11-02 14:35:34 +01:00 |
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Sebastian Morr
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cb7742466b
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Make monster stand on nodes, other small fixes
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2020-10-27 19:44:17 +01:00 |
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Sebastian Morr
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61304803bc
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Move all .tscn and .gd files into scenes/ directory
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2020-10-26 19:16:22 +01:00 |
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Sebastian Morr
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ad5d5836d6
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Add cards to the main scene
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2020-10-14 01:02:30 +02:00 |
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Sebastian Morr
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72d9ec692b
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Make the cardgame scene the default scene
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2020-10-13 14:23:14 +02:00 |
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bleeptrack
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e7404200dd
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shortcut to delete words in terminal
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2020-10-06 11:51:10 +02:00 |
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bleeptrack
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c400653f9d
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Textedit save shortcut
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2020-10-06 11:34:12 +02:00 |
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Sebastian Morr
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065ca2a233
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Allow having an arbitrary number of repos in a level
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2020-09-30 21:36:11 +02:00 |
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Sebastian Morr
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f20310df3a
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Load level information into classes
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2020-09-29 19:40:17 +02:00 |
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Sebastian Morr
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78f324bf68
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Put temp files in user://tmp/
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2020-09-29 16:12:58 +02:00 |
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Sebastian Morr
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44214d2fdf
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Move exec, crash, and file IO to "helpers" autoload node
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2020-09-29 14:54:07 +02:00 |
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bleeptrack
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d2c95b8db0
|
Adding tab to complete shortcut
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2020-09-28 17:10:21 +02:00 |
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Sebastian Morr
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eabf41a2d7
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Repository is now a Control, and fix two regressions
|
2020-09-21 20:28:43 +02:00 |
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Sebastian Morr
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0fdc6cd69c
|
Fix drag and drop
For the input event to reach the nodes, all Controls need to set
mouse_filter to "ignore" it seems?
|
2020-09-21 18:33:34 +02:00 |
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Sebastian Morr
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24f194872b
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Add a theme resource, which applies fonts/styles to all Control elements
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2020-09-21 17:00:00 +02:00 |
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bleeptrack
|
a07deac051
|
Mouse Zoom Essentials
|
2020-09-15 18:41:06 +02:00 |
|
Sebastian Morr
|
579f18736a
|
Introduce Shell class with a cd method and a run method
game.exec is now the only point in the code that calls OS.execute.
shell.run is the only point that refers to /bin/sh.
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2020-09-08 16:08:40 +02:00 |
|
Sebastian Morr
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8e70be0b93
|
Attempt to fix the Linux export
The exported version still doesn't run for some reason?
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2020-09-04 01:32:05 +02:00 |
|
Sebastian Morr
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4e45330ad0
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Show index, show refs and symrefs
|
2020-03-18 20:03:17 +01:00 |
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Sebastian Morr
|
2ceb1eeb89
|
Basic project with export Makefile
|
2020-01-29 20:25:13 +01:00 |
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