2020-09-29 19:40:17 +02:00
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extends Node
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class_name Level
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var slug
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var description
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var congrats
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var start_commands
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var goal_commands
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var win_commands
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2020-09-29 20:01:25 +02:00
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var _goal_repository_path = game.tmp_prefix_inside+"/repos/goal/"
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var _active_repository_path = game.tmp_prefix_inside+"/repos/active/"
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2020-09-29 19:40:17 +02:00
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# The path is an outer path.
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func load(path):
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var parts = path.split("/")
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slug = parts[parts.size()-1]
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2020-09-30 18:10:05 +02:00
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var dir = Directory.new()
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if dir.dir_exists(path):
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# This is an old-style level.
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description = helpers.read_file(path+"/description", "(no description)")
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congrats = helpers.read_file(path+"/congrats", "Good job, you solved the level!\n\nFeel free to try a few more things or click 'Next Level'.")
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start_commands = helpers.read_file(path+"/start", "")
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goal_commands = helpers.read_file(path+"/goal", "")
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win_commands = helpers.read_file(path+"/win", "exit 1\n")
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elif dir.file_exists(path):
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# This is a new-style level.
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var config = helpers.parse(path)
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description = config.get("description", "(no description)")
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congrats = config.get("congrats", "Good job, you solved the level!\n\nFeel free to try a few more things or click 'Next Level'.")
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start_commands = config.get("setup", "")
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goal_commands = ""
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win_commands = config.get("win", "exit 1\n")
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else:
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helpers.crash("Level %s does not exist." % path)
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2020-09-29 19:40:17 +02:00
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# Surround all lines indented with four spaces with [code] tags.
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var monospace_regex = RegEx.new()
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monospace_regex.compile("\n (.*)\n")
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description = monospace_regex.sub(description, "\n [code]$1[/code]\n", true)
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2020-09-29 19:50:58 +02:00
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func construct():
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2020-09-29 20:01:25 +02:00
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_construct_repo(start_commands +"\n"+ goal_commands, _goal_repository_path)
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_construct_repo(start_commands, _active_repository_path)
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2020-09-29 19:50:58 +02:00
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func _construct_repo(script_content, path):
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2020-09-29 20:36:57 +02:00
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# We're actually destroying stuff here.
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# Make sure that active_repository is in a temporary directory.
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helpers.careful_delete(path)
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2020-09-29 19:50:58 +02:00
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game.global_shell.run("mkdir " + path)
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game.global_shell.cd(path)
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game.global_shell.run("git init")
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game.global_shell.run("git symbolic-ref HEAD refs/heads/main")
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2020-09-29 20:36:57 +02:00
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game.global_shell.run(script_content)
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2020-09-29 20:01:25 +02:00
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func check_win():
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game.global_shell.cd(_active_repository_path)
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2020-09-30 18:10:05 +02:00
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return game.global_shell.run("function win { %s; }; win 2>/dev/null >/dev/null && echo yes || echo no" % win_commands) == "yes\n"
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