Sebastian Morr
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f09abe36e9
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Move all exec operations to the Shell class
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2020-09-08 16:46:12 +02:00 |
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Sebastian Morr
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5a8c377160
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Copy fake-editor to /tmp when starting (the original might be in a .pck file)
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2020-09-08 16:36:52 +02:00 |
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Sebastian Morr
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4fff68253c
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Allow exported Linux builds to run
When referring to local game files, we always need to use "res://".
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2020-09-08 16:27:36 +02:00 |
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Sebastian Morr
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579f18736a
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Introduce Shell class with a cd method and a run method
game.exec is now the only point in the code that calls OS.execute.
shell.run is the only point that refers to /bin/sh.
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2020-09-08 16:08:40 +02:00 |
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Sebastian Morr
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132d7eea32
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Convert space indentation to tabs
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2020-09-04 14:57:37 +02:00 |
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bleeptrack
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00247318a6
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Changed Level description to sh scripts
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2020-09-04 11:40:42 +02:00 |
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Sebastian Morr
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8e70be0b93
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Attempt to fix the Linux export
The exported version still doesn't run for some reason?
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2020-09-04 01:32:05 +02:00 |
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Sebastian Morr
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2a0e2e46bb
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Use scripts to create levels, add level selector
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2020-09-01 19:20:51 +02:00 |
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Sebastian Morr
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1b5cbe9cb0
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Set up goal and active level from template repos
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2020-09-01 18:26:43 +02:00 |
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Sebastian Morr
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f3c311be58
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Indent using tabs, which is Godot's default behavior
This should make it easier for new people to contribute.
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2020-08-24 16:49:39 +02:00 |
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Sebastian Morr
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2ceb1eeb89
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Basic project with export Makefile
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2020-01-29 20:25:13 +01:00 |
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