Commit graph

  • d9d62d24c7 simplify bag (of chips) Jochen Sprickerhof 2020-12-23 16:57:42 +0100
  • 39551adf2b concert, birthday and main are three branches Jochen Sprickerhof 2020-12-23 16:55:43 +0100
  • 8bfba3f0aa Simple title screen and level select menu blinry 2020-12-23 12:01:07 +0100
  • 2e6d30134c Merge remote-tracking branch 'origin/main' into main bleeptrack 2020-12-22 17:53:25 +0100
  • 676dcadb81 tip system bleeptrack 2020-12-22 17:53:16 +0100
  • 497c8a81ea Friend level with some interactivity blinry 2020-12-22 17:52:15 +0100
  • 275ffc5ec4 adding actions bleeptrack 2020-12-22 17:04:01 +0100
  • d8d48c245e Take hints on port 1235, hint script in user's PATH blinry 2020-12-22 16:05:35 +0100
  • cf10605bf4 game.notify() creates a popup blinry 2020-12-22 15:38:43 +0100
  • 34841c496b Show win states in level description bleeptrack 2020-12-22 12:44:07 +0100
  • 9cfbd9ff96 Allow splitting win conditions in multiple parts blinry 2020-12-22 12:13:40 +0100
  • 2d68e6fce1 Minor gameplay improvements 2d bleeptrack 2020-11-25 15:21:10 +0100
  • c863814862 Create inventory directory when loading a level blinry 2020-11-25 14:47:04 +0100
  • 1289ce19a3 Only drag one file with drag and drop, pretty ordering when taking/dropping blinry 2020-11-25 14:39:52 +0100
  • f27faabcba Restore card drag and drop blinry 2020-11-25 13:53:07 +0100
  • abbfc4f1d6 drag and drop files between invetory and world bleeptrack 2020-11-24 17:34:46 +0100
  • c1fd2e0f45 Drag and drop files blinry 2020-11-24 15:26:16 +0100
  • 007cf764bf Add drop and take scripts, which add/remove items from the inventory blinry 2020-11-24 15:11:00 +0100
  • 39577a94a7 Focus file browser by default blinry 2020-11-24 10:16:19 +0100
  • 12e9aff7ff Handle files without a position in them. Streamline cards a bit. blinry 2020-11-18 22:31:23 +0100
  • ca09ad0245 Put tiny 2D worlds into all the commits blinry 2020-11-18 21:19:16 +0100
  • 0ba806108f Rebuild lion level with 2D objects blinry 2020-11-18 20:43:14 +0100
  • 61325b7a97 Restrict movement to arrow keys, switch to terminal by typing letters blinry 2020-11-18 20:12:15 +0100
  • b5143ec906 If there's no player in a level, add one blinry 2020-11-18 19:51:27 +0100
  • b91ebe0f36 Smooth movement of player blinry 2020-11-18 19:33:28 +0100
  • b7710e1422 Either world or terminal has focus blinry 2020-11-18 19:21:10 +0100
  • 96e4c56521 Display index and HEAD versions in the file browser blinry 2020-11-18 19:08:27 +0100
  • 833475e80b Display index versions of items blinry 2020-11-18 18:36:29 +0100
  • e635efa796 Item have a clear serialization interface blinry 2020-11-18 18:06:46 +0100
  • 3167e5c76a move player and pickup items bleeptrack 2020-11-17 18:31:19 +0100
  • 17302c3f01 Distribute file items randomly in the world. Add an "edit" card. blinry 2020-11-17 17:07:16 +0100
  • e97af81c0f New Item scene, in preparation for a 2D world blinry 2020-11-17 16:27:16 +0100
  • 04e48a8bf2 Fix MacOS Crash because of sed -r option bleeptrack 2020-11-17 10:52:59 +0100
  • 803f4f897a "branch-remove" level blinry 2020-11-13 12:27:15 +0100
  • 3904abb6c4 branch create level bleeptrack 2020-11-13 12:23:14 +0100
  • 91e5f3749a Merge remote-tracking branch 'origin/main' bleeptrack 2020-11-13 11:43:28 +0100
  • 54ae7ce3a8 file-delete level bleeptrack 2020-11-13 11:43:22 +0100
  • adfc753096 "move file" level blinry 2020-11-13 11:36:05 +0100
  • f742085fd1 Add a "create files" level blinry 2020-11-13 11:21:36 +0100
  • 5311e1d469 Explain how to open the project in the Godot editor and how to build binaries blinry 2020-11-10 23:40:16 +0100
  • 898f276eba Make fonts 15% larger blinry 2020-11-10 23:17:48 +0100
  • 9a9541a858 Close all open editors when running a terminal command blinry 2020-11-10 22:52:48 +0100
  • 0e2cacabce Make terminal not react to hotkeys, unless focused blinry 2020-11-10 22:42:43 +0100
  • 4d97430d44 Fix warnings blinry 2020-11-10 22:37:10 +0100
  • d57674acca Allow cards with [string] parameters blinry 2020-11-10 22:20:40 +0100
  • 4fa9b27354 Always show index and working directory blinry 2020-11-10 21:51:59 +0100
  • 39e62eb8cf New File Popup (no function) bleeptrack 2020-11-10 18:34:51 +0100
  • 563f6ba835 Delete Files via Popup Menue bleeptrack 2020-11-10 18:22:24 +0100
  • 107d6f8fb1 Show deleted files in the working directory and the index blinry 2020-11-10 15:27:42 +0100
  • 20358f78a1 Tween animation for highlights bleeptrack 2020-11-10 12:42:47 +0100
  • 45442dd549 Shader as Target Highlights bleeptrack 2020-11-10 12:14:45 +0100
  • 8760ad7178 Enable files' drop area, two levels about the index blinry 2020-11-09 20:45:39 +0100
  • a893cba9d3 When yielding after an async command, call the rest deferred blinry 2020-11-09 19:37:26 +0100
  • 38faac5485 Make drop areas react to collision with "cursor" scene blinry 2020-11-07 13:59:47 +0100
  • f6c7ef90d8 Update the FileBrowser when saving a file blinry 2020-11-03 17:06:22 +0100
  • a725508dc8 Index Status Icons bleeptrack 2020-11-03 16:39:55 +0100
  • 3bb62a5d84 Add file modification icons blinry 2020-11-03 15:03:14 +0100
  • f2b8a252a1 Set drop areas to "not highlighted" by default blinry 2020-11-03 14:39:54 +0100
  • 751434c4d8 Enable actual command execution again, when playing cards blinry 2020-11-03 13:08:07 +0100
  • 977a085940 Specify valid targets in cards' command, highlight them when dragged blinry 2020-11-03 12:39:40 +0100
  • fe0262cc30 Link to itch.io page from the README blinry 2020-11-02 19:25:12 +0100
  • 49461db7c7 CI: Deploy to itch.io blinry 2020-11-02 18:42:07 +0100
  • 3a3baa54fa When the history contains an entry like "git ", don't crash 0.3.1 blinry 2020-11-02 15:39:12 +0100
  • 664fefe2e5 Store reference to thread in ShellCommand blinry 2020-11-02 15:19:52 +0100
  • e220211140 Add run_async to shell, which should be more stable than the previous threading blinry 2020-11-02 13:13:04 +0100
  • 53f60247f3 Disable file explorer popups for commits blinry 2020-10-30 19:41:15 +0100
  • af78043251 Clip content inside of repository scene blinry 2020-10-30 19:32:34 +0100
  • 495efc4291 Export resources/ directory on all platforms 0.3.0 blinry 2020-10-30 19:20:53 +0100
  • c2763846c7 Manually rename branch to "main" after initializing blinry 2020-10-30 13:02:34 +0100
  • cff92d6e12 Export resources folder when exporting blinry 2020-10-30 12:55:06 +0100
  • 28d2c20972 Bisect level :D blinry 2020-10-30 12:08:17 +0100
  • 349da79fec Update some card symbols to contain the monster! blinry 2020-10-29 20:51:07 +0100
  • 8548074be4 Always play pop sounds for commits and refs blinry 2020-10-29 20:34:28 +0100
  • c53f6aa009 Fix the "phantom commit" bug blinry 2020-10-29 20:16:46 +0100
  • 7740c43a62 Polish levels some more blinry 2020-10-29 20:02:43 +0100
  • 951ebd4c59 Hide arrow target when HEAD is on branch blinry 2020-10-29 17:41:25 +0100
  • e7842fb4ee Show commit ID in file browser blinry 2020-10-29 17:39:26 +0100
  • 617adc8e06 Build custom .gitconfig for the game environment blinry 2020-10-29 17:23:12 +0100
  • 25d8905df8 Refactor arrow scene, give it reversibility and color Sebastian Morr 2020-10-29 16:59:46 +0100
  • 6b612c083d Draw HEAD under terminal popup Sebastian Morr 2020-10-29 16:17:04 +0100
  • c343546473 Make HEAD not draggable Sebastian Morr 2020-10-29 16:07:22 +0100
  • 814caca382 Make single HEAD float to the center Sebastian Morr 2020-10-29 16:06:38 +0100
  • c49fa2f7d4 Show what HEAD points to when branch does not exist Sebastian Morr 2020-10-29 16:00:39 +0100
  • 7d7b15e3fb Show single card properly upright Sebastian Morr 2020-10-29 15:58:26 +0100
  • eb4f46e52f Stating to polish the time travel levels... Sebastian Morr 2020-10-29 15:55:10 +0100
  • cb7742466b Make monster stand on nodes, other small fixes Sebastian Morr 2020-10-27 19:44:17 +0100
  • ea2c731cd3 File explorer document icon bleeptrack 2020-10-27 18:21:57 +0100
  • 208ddd02c2 Cleanup leftover file browsers bleeptrack 2020-10-27 17:38:41 +0100
  • 454520d3ae Working directory in RightSide bleeptrack 2020-10-27 17:32:41 +0100
  • a0abd40308 Merge remote-tracking branch 'origin/main' bleeptrack 2020-10-27 16:56:32 +0100
  • 4ea0308bd6 remove prints bleeptrack 2020-10-27 16:55:06 +0100
  • ac2062bd5a First attempt of rearranging the elements better in horizontal layout Sebastian Morr 2020-10-27 16:53:19 +0100
  • 00538ee581 Layout graphs in a horizontal direction Sebastian Morr 2020-10-27 16:10:02 +0100
  • 4c1d70a99f Reordering Layout bleeptrack 2020-10-27 15:48:23 +0100
  • 9f9548abcf Cards have images! Sebastian Morr 2020-10-27 13:14:07 +0100
  • 3437b89ffc Levels specify which cards should be displayed Sebastian Morr 2020-10-27 12:16:33 +0100
  • f19d2bee8a Move card descriptions into resources/cards.json Sebastian Morr 2020-10-27 11:55:47 +0100
  • 37adce3bb4 HEAD is now a monster bleeptrack 2020-10-27 13:11:15 +0100
  • 85ad33a028 Adding inverted arrows that point along time bleeptrack 2020-10-27 12:58:38 +0100
  • 10a130a913 Open only one file browser for commits bleeptrack 2020-10-27 12:15:45 +0100