bleeptrack
4b8c57ccbe
survey button in level selection
2021-01-28 11:28:47 +01:00
blinry
aed852122b
Badges when you don't use cards
2021-01-21 15:08:59 +01:00
blinry
e87e29a3ed
Extend the hint system to explain GUI elements
2021-01-19 12:48:16 +01:00
blinry
d258f812ce
Optimize screen layout a bit
2021-01-19 11:13:40 +01:00
blinry
41a02f27e2
Quick fix for images on cards
2021-01-18 14:14:08 +01:00
blinry
52bbae4594
Add a separator line between repos
2021-01-14 12:01:04 +01:00
bleeptrack
22dfa99d46
Adding spacer to file icon to allow for full drawing
2021-01-14 11:57:51 +01:00
blinry
b0caf4693c
Don't display the "refs/heads" component of branches
2021-01-14 11:41:03 +01:00
blinry
97a7c40ba3
Symbols for index-modifying cards, remove index/mv level for now
...
Plus better descriptions for pull/push/fetch.
2021-01-14 11:26:21 +01:00
blinry
5df4932ad5
More polish, hide unfinished chapters/levels
2021-01-13 17:30:32 +01:00
blinry
be45b82e41
Polish branches chapter
2021-01-13 16:27:18 +01:00
blinry
80c50bdc81
Cache various shell commands in the repo
2021-01-13 13:44:15 +01:00
blinry
fe97283ddb
Performance: don't create trees and blobs, only update repos once
2021-01-13 13:30:08 +01:00
bleeptrack
7b12cc1467
return to level menu after chapter is finished
2021-01-12 12:48:06 +01:00
bleeptrack
0dbd836841
shrink level win conditions
2021-01-12 12:23:34 +01:00
bleeptrack
bc91bbab98
simplified commit preview
2021-01-12 11:38:18 +01:00
bleeptrack
9fd508fd34
quote fix for macOS
2021-01-12 11:06:04 +01:00
blinry
c7445483dc
The Git Bash needs an additional directory in the PATH
2021-01-12 10:11:30 +01:00
blinry
8d333ce56a
Work on the intro and the index chapter
2021-01-11 19:16:35 +01:00
blinry
4910e4d566
Prettier goal boxes, remote tip button for now
2021-01-08 13:54:37 +01:00
blinry
023a98cfae
config level, clone level, PR level
2021-01-07 17:35:08 +01:00
blinry
c99a35d54f
Reorder levels and chapters into a better sequence
2021-01-07 12:57:31 +01:00
blinry
5c1f1ce722
Savegames!
2021-01-07 11:36:11 +01:00
blinry
76c4aab834
Quick implementation of the 3-layer files
2021-01-06 17:04:23 +01:00
blinry
82b8e8f458
Reload button for level sequence. Order tag levels.
2021-01-05 13:27:52 +01:00
blinry
00ec6f6700
Reload card store when reloading a level
2021-01-05 13:08:43 +01:00
blinry
7c96367d72
Reload levels when entering the level select, and show titles in levels
2021-01-05 13:05:46 +01:00
blinry
e754671b88
First version of an "index" chapter
2021-01-05 12:59:48 +01:00
blinry
8bfba3f0aa
Simple title screen and level select menu
2020-12-23 12:01:32 +01:00
bleeptrack
2e6d30134c
Merge remote-tracking branch 'origin/main' into main
2020-12-22 17:53:25 +01:00
bleeptrack
676dcadb81
tip system
2020-12-22 17:53:16 +01:00
blinry
497c8a81ea
Friend level with some interactivity
2020-12-22 17:52:30 +01:00
bleeptrack
275ffc5ec4
adding actions
2020-12-22 17:04:01 +01:00
blinry
d8d48c245e
Take hints on port 1235, hint script in user's PATH
2020-12-22 16:05:35 +01:00
blinry
cf10605bf4
game.notify() creates a popup
2020-12-22 15:38:43 +01:00
bleeptrack
34841c496b
Show win states in level description
2020-12-22 12:44:07 +01:00
blinry
9cfbd9ff96
Allow splitting win conditions in multiple parts
2020-12-22 12:13:40 +01:00
bleeptrack
04e48a8bf2
Fix MacOS Crash because of sed -r option
...
closes #9 .
2020-11-17 10:53:22 +01:00
blinry
803f4f897a
"branch-remove" level
2020-11-13 12:27:37 +01:00
blinry
f742085fd1
Add a "create files" level
2020-11-13 11:21:36 +01:00
blinry
898f276eba
Make fonts 15% larger
...
This should help make the game more accessible, and reduce font
rendering issues. Closes #5 .
2020-11-10 23:23:10 +01:00
blinry
9a9541a858
Close all open editors when running a terminal command
...
This is a first workaround for the problem that editors are sometimes
out of date. The UI around these will probably continue to change
significantly. Closes #7 .
2020-11-10 22:52:48 +01:00
blinry
0e2cacabce
Make terminal not react to hotkeys, unless focused
...
Closes #8 .
2020-11-10 22:45:03 +01:00
blinry
4d97430d44
Fix warnings
2020-11-10 22:45:03 +01:00
blinry
d57674acca
Allow cards with [string] parameters
2020-11-10 22:44:52 +01:00
blinry
4fa9b27354
Always show index and working directory
...
Seems confusing to have them disappear?
2020-11-10 21:51:59 +01:00
bleeptrack
39e62eb8cf
New File Popup (no function)
2020-11-10 18:34:51 +01:00
bleeptrack
563f6ba835
Delete Files via Popup Menue
2020-11-10 18:22:24 +01:00
blinry
107d6f8fb1
Show deleted files in the working directory and the index
2020-11-10 15:28:37 +01:00
bleeptrack
20358f78a1
Tween animation for highlights
2020-11-10 12:42:47 +01:00
bleeptrack
45442dd549
Shader as Target Highlights
2020-11-10 12:14:45 +01:00
blinry
8760ad7178
Enable files' drop area, two levels about the index
2020-11-09 21:00:18 +01:00
blinry
a893cba9d3
When yielding after an async command, call the rest deferred
...
This might help fix the crash bug?
2020-11-09 19:37:26 +01:00
blinry
38faac5485
Make drop areas react to collision with "cursor" scene
...
This is a preparation to allow drop areas on GUI elements.
2020-11-07 14:08:15 +01:00
blinry
f6c7ef90d8
Update the FileBrowser when saving a file
...
Status icons could have been changed.
2020-11-03 17:06:22 +01:00
bleeptrack
a725508dc8
Index Status Icons
2020-11-03 16:39:55 +01:00
blinry
f2b8a252a1
Set drop areas to "not highlighted" by default
2020-11-03 14:39:54 +01:00
blinry
751434c4d8
Enable actual command execution again, when playing cards
2020-11-03 13:08:07 +01:00
blinry
977a085940
Specify valid targets in cards' command, highlight them when dragged
2020-11-03 12:39:40 +01:00
blinry
3a3baa54fa
When the history contains an entry like "git ", don't crash
2020-11-02 15:39:12 +01:00
blinry
664fefe2e5
Store reference to thread in ShellCommand
2020-11-02 15:34:00 +01:00
blinry
e220211140
Add run_async to shell, which should be more stable than the previous threading
...
This might fix the "random crash" problem?
2020-11-02 14:35:34 +01:00
blinry
53f60247f3
Disable file explorer popups for commits
...
Our beta testers seemed to be confused by this and recommended removing
it.
2020-10-30 19:41:15 +01:00
blinry
af78043251
Clip content inside of repository scene
2020-10-30 19:32:34 +01:00
blinry
c2763846c7
Manually rename branch to "main" after initializing
2020-10-30 13:02:34 +01:00
blinry
8548074be4
Always play pop sounds for commits and refs
2020-10-29 20:34:28 +01:00
blinry
c53f6aa009
Fix the "phantom commit" bug
...
I don't know why this helps, and I think this causes trouble on Windows.
But it fixes this problem for tomorrow's playtesting! :)
2020-10-29 20:16:46 +01:00
blinry
7740c43a62
Polish levels some more
2020-10-29 20:02:43 +01:00
blinry
951ebd4c59
Hide arrow target when HEAD is on branch
2020-10-29 17:41:25 +01:00
blinry
e7842fb4ee
Show commit ID in file browser
2020-10-29 17:39:26 +01:00
blinry
617adc8e06
Build custom .gitconfig for the game environment
...
Fixes #3 .
2020-10-29 17:30:12 +01:00
Sebastian Morr
25d8905df8
Refactor arrow scene, give it reversibility and color
2020-10-29 16:59:46 +01:00
Sebastian Morr
6b612c083d
Draw HEAD under terminal popup
2020-10-29 16:17:04 +01:00
Sebastian Morr
c343546473
Make HEAD not draggable
2020-10-29 16:07:22 +01:00
Sebastian Morr
814caca382
Make single HEAD float to the center
2020-10-29 16:06:38 +01:00
Sebastian Morr
c49fa2f7d4
Show what HEAD points to when branch does not exist
2020-10-29 16:00:39 +01:00
Sebastian Morr
7d7b15e3fb
Show single card properly upright
2020-10-29 15:58:26 +01:00
Sebastian Morr
eb4f46e52f
Stating to polish the time travel levels...
2020-10-29 15:55:10 +01:00
Sebastian Morr
cb7742466b
Make monster stand on nodes, other small fixes
2020-10-27 19:44:17 +01:00
bleeptrack
ea2c731cd3
File explorer document icon
2020-10-27 18:21:57 +01:00
bleeptrack
208ddd02c2
Cleanup leftover file browsers
2020-10-27 17:38:41 +01:00
bleeptrack
454520d3ae
Working directory in RightSide
2020-10-27 17:32:41 +01:00
bleeptrack
a0abd40308
Merge remote-tracking branch 'origin/main'
2020-10-27 16:56:32 +01:00
bleeptrack
4ea0308bd6
remove prints
2020-10-27 16:55:06 +01:00
Sebastian Morr
ac2062bd5a
First attempt of rearranging the elements better in horizontal layout
2020-10-27 16:53:19 +01:00
Sebastian Morr
00538ee581
Layout graphs in a horizontal direction
2020-10-27 16:10:02 +01:00
bleeptrack
4c1d70a99f
Reordering Layout
2020-10-27 15:48:23 +01:00
Sebastian Morr
9f9548abcf
Cards have images!
2020-10-27 13:15:43 +01:00
Sebastian Morr
3437b89ffc
Levels specify which cards should be displayed
2020-10-27 13:15:43 +01:00
Sebastian Morr
f19d2bee8a
Move card descriptions into resources/cards.json
2020-10-27 13:15:43 +01:00
bleeptrack
37adce3bb4
HEAD is now a monster
2020-10-27 13:11:15 +01:00
bleeptrack
85ad33a028
Adding inverted arrows that point along time
2020-10-27 12:58:38 +01:00
bleeptrack
10a130a913
Open only one file browser for commits
2020-10-27 12:15:45 +01:00
bleeptrack
5ab98677bd
Do not open file browser on dragging commit node
2020-10-27 12:02:20 +01:00
bleeptrack
599270cd2b
Temporarily remove hash on hover commit
2020-10-27 11:40:44 +01:00
bleeptrack
39de925a66
No pop sound on hidden blob
2020-10-27 11:38:04 +01:00
Sebastian Morr
448ed89ead
Have fake-editor send the content of the file itself
...
So we don't have to fetch the content from the outside.
2020-10-26 21:29:11 +01:00
Sebastian Morr
8f70770107
Fix warnings
2020-10-26 19:56:52 +01:00
Sebastian Morr
2dc04b1682
Fix a problem where arrows sometimes disappear
2020-10-26 19:27:53 +01:00
Sebastian Morr
61304803bc
Move all .tscn and .gd files into scenes/ directory
2020-10-26 19:16:22 +01:00