Commit graph

17 commits

Author SHA1 Message Date
Sebastian Morr
2aefdf8391 Fix all warnings 2020-09-11 10:33:44 +02:00
Sebastian Morr
75679c8bb1 Use Perl for the fake-editor :D 2020-09-09 18:32:57 +02:00
Sebastian Morr
4099030fcd Use bundled sh.exe, expand %TEMP% per-user 2020-09-09 17:59:56 +02:00
bleeptrack
5ac3523817 Hardcoded windows paths for testing 2020-09-09 13:25:00 +02:00
Sebastian Morr
724a5fff03 Add some switches that set proper paths for Windows 2020-09-09 11:48:42 +02:00
Sebastian Morr
3460e37d82 Hide read/write messages behind game.debug flag 2020-09-08 20:13:49 +02:00
Sebastian Morr
f09abe36e9 Move all exec operations to the Shell class 2020-09-08 16:46:12 +02:00
Sebastian Morr
5a8c377160 Copy fake-editor to /tmp when starting (the original might be in a .pck file) 2020-09-08 16:36:52 +02:00
Sebastian Morr
4fff68253c Allow exported Linux builds to run
When referring to local game files, we always need to use "res://".
2020-09-08 16:27:36 +02:00
Sebastian Morr
579f18736a Introduce Shell class with a cd method and a run method
game.exec is now the only point in the code that calls OS.execute.
shell.run is the only point that refers to /bin/sh.
2020-09-08 16:08:40 +02:00
Sebastian Morr
132d7eea32 Convert space indentation to tabs 2020-09-04 14:57:37 +02:00
bleeptrack
00247318a6 Changed Level description to sh scripts 2020-09-04 11:40:42 +02:00
Sebastian Morr
8e70be0b93 Attempt to fix the Linux export
The exported version still doesn't run for some reason?
2020-09-04 01:32:05 +02:00
Sebastian Morr
2a0e2e46bb Use scripts to create levels, add level selector 2020-09-01 19:20:51 +02:00
Sebastian Morr
1b5cbe9cb0 Set up goal and active level from template repos 2020-09-01 18:26:43 +02:00
Sebastian Morr
f3c311be58 Indent using tabs, which is Godot's default behavior
This should make it easier for new people to contribute.
2020-08-24 16:49:39 +02:00
Sebastian Morr
2ceb1eeb89 Basic project with export Makefile 2020-01-29 20:25:13 +01:00