Sebastian Morr
|
5a0ff96324
|
Add a chapter select button
|
2020-09-28 18:40:41 +02:00 |
|
Sebastian Morr
|
df0215a8ab
|
Refer to child nodes via their path in code directly
This helps making the scene self-contained.
|
2020-09-25 10:40:38 +02:00 |
|
Sebastian Morr
|
5f375377f7
|
Fix all warnings
|
2020-09-24 11:15:00 +02:00 |
|
Sebastian Morr
|
806c39069b
|
Add pop sound when player adds nodes
|
2020-09-24 10:52:58 +02:00 |
|
Sebastian Morr
|
47f412d3d8
|
Prettier arrow positions
|
2020-09-24 10:25:38 +02:00 |
|
Sebastian Morr
|
c6bd66559a
|
Preparations for async commands
|
2020-09-24 10:10:14 +02:00 |
|
Sebastian Morr
|
5031009dd5
|
Allow multiple level sets, pull out default order into "sequence" file
|
2020-09-22 16:12:03 +02:00 |
|
Sebastian Morr
|
9f657b012f
|
Show indented lines in the description as monospace
|
2020-09-22 10:54:37 +02:00 |
|
Sebastian Morr
|
24f194872b
|
Add a theme resource, which applies fonts/styles to all Control elements
|
2020-09-21 17:00:00 +02:00 |
|
Sebastian Morr
|
b2ac12c4ed
|
Pull out TextEditor scene, it handles the TCP server
|
2020-09-21 15:40:31 +02:00 |
|
Sebastian Morr
|
260beefbe9
|
Put everything into nested Control nodes
|
2020-09-21 15:25:54 +02:00 |
|
Sebastian Morr
|
cc54f33c78
|
Add a level sequence, show congrats after level, deal with empty puzzle dirs
|
2020-09-16 16:18:18 +02:00 |
|
Sebastian Morr
|
d3149784cb
|
Live-reload level list when clicking dropdown
|
2020-09-15 16:31:41 +02:00 |
|
bleeptrack
|
b84bb48004
|
Restructuring of goal/start scripts
|
2020-09-15 12:36:22 +02:00 |
|
Sebastian Morr
|
148b1be477
|
Make level dropdown font prettier, too
|
2020-09-14 19:37:51 +02:00 |
|
Sebastian Morr
|
e9c3217015
|
Make command dropdown prettier
|
2020-09-14 19:36:58 +02:00 |
|
Sebastian Morr
|
d555612791
|
Show level name above description
|
2020-09-14 19:29:51 +02:00 |
|
Sebastian Morr
|
b1d2536bcc
|
Clear button, show arrow target if there's no node, add some goals
|
2020-09-14 15:35:30 +02:00 |
|
Sebastian Morr
|
cb2bb767db
|
Properly support symrefs in refs/
|
2020-09-13 21:55:24 +02:00 |
|
Sebastian Morr
|
8a6f957c61
|
Rename CommitMessage to TextEditor, because it's more general now
|
2020-09-13 18:44:27 +02:00 |
|
Sebastian Morr
|
078c1612ac
|
fake-editor sends filename now, so that we can write tag descriptions, for example
|
2020-09-13 18:40:44 +02:00 |
|
bleeptrack
|
4c79dd24a7
|
Next Level Button and Switch to Bash for Commands
|
2020-09-11 13:12:12 +02:00 |
|
Sebastian Morr
|
7c82381e8d
|
Write win scripts for all levels (with a short, fun trip to quote hell)
|
2020-09-11 12:23:26 +02:00 |
|
Sebastian Morr
|
2aefdf8391
|
Fix all warnings
|
2020-09-11 10:33:44 +02:00 |
|
Sebastian Morr
|
41260bc93c
|
Load next level when win condition is fulfilled
|
2020-09-10 12:47:18 +02:00 |
|
bleeptrack
|
39d952528f
|
Win Script test for blob level
|
2020-09-10 12:03:46 +02:00 |
|
Sebastian Morr
|
75679c8bb1
|
Use Perl for the fake-editor :D
|
2020-09-09 18:32:57 +02:00 |
|
Sebastian Morr
|
4099030fcd
|
Use bundled sh.exe, expand %TEMP% per-user
|
2020-09-09 17:59:56 +02:00 |
|
bleeptrack
|
5ac3523817
|
Hardcoded windows paths for testing
|
2020-09-09 13:25:00 +02:00 |
|
Sebastian Morr
|
724a5fff03
|
Add some switches that set proper paths for Windows
|
2020-09-09 11:48:42 +02:00 |
|
Sebastian Morr
|
2711d6ed8b
|
Fix all warnings and errors
|
2020-09-08 20:26:14 +02:00 |
|
Sebastian Morr
|
3460e37d82
|
Hide read/write messages behind game.debug flag
|
2020-09-08 20:13:49 +02:00 |
|
Sebastian Morr
|
f09abe36e9
|
Move all exec operations to the Shell class
|
2020-09-08 16:46:12 +02:00 |
|
Sebastian Morr
|
5a8c377160
|
Copy fake-editor to /tmp when starting (the original might be in a .pck file)
|
2020-09-08 16:36:52 +02:00 |
|
Sebastian Morr
|
4fff68253c
|
Allow exported Linux builds to run
When referring to local game files, we always need to use "res://".
|
2020-09-08 16:27:36 +02:00 |
|
Sebastian Morr
|
579f18736a
|
Introduce Shell class with a cd method and a run method
game.exec is now the only point in the code that calls OS.execute.
shell.run is the only point that refers to /bin/sh.
|
2020-09-08 16:08:40 +02:00 |
|
Sebastian Morr
|
132d7eea32
|
Convert space indentation to tabs
|
2020-09-04 14:57:37 +02:00 |
|
bleeptrack
|
00247318a6
|
Changed Level description to sh scripts
|
2020-09-04 11:40:42 +02:00 |
|
Sebastian Morr
|
f2b88d893e
|
No hardcoded level list
|
2020-09-04 09:58:11 +02:00 |
|
Sebastian Morr
|
8e70be0b93
|
Attempt to fix the Linux export
The exported version still doesn't run for some reason?
|
2020-09-04 01:32:05 +02:00 |
|
Sebastian Morr
|
7373984d47
|
Extract terminal in its own scene, add a few proper levels with a description
|
2020-09-03 19:22:46 +02:00 |
|
Sebastian Morr
|
75bf6ed86a
|
Make Repository into a container, so we can resize them conveniently
|
2020-09-03 17:50:03 +02:00 |
|
Sebastian Morr
|
ca8aae560c
|
Better colors and fonts
|
2020-09-01 21:25:24 +02:00 |
|
Sebastian Morr
|
590408e54c
|
Implement very stupid history
|
2020-09-01 19:59:07 +02:00 |
|
Sebastian Morr
|
8ee7abbc82
|
Add some shortcut buttons for fun
|
2020-09-01 19:51:14 +02:00 |
|
Sebastian Morr
|
5161a8563e
|
Only update graph when hitting button or sending command, for now
|
2020-09-01 19:32:33 +02:00 |
|
Sebastian Morr
|
2a0e2e46bb
|
Use scripts to create levels, add level selector
|
2020-09-01 19:20:51 +02:00 |
|
Sebastian Morr
|
1b5cbe9cb0
|
Set up goal and active level from template repos
|
2020-09-01 18:26:43 +02:00 |
|
Sebastian Morr
|
eb53163676
|
Move repository to its own scene
|
2020-09-01 17:24:21 +02:00 |
|
Sebastian Morr
|
7f3b8d1bca
|
Remove unused callback functions
|
2020-09-01 16:48:22 +02:00 |
|